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hi, big thx for the game. greetings from rosti ๐Ÿ™๐Ÿ˜˜

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rosti you live in very remote place sorry for late respose. I am aware its a very glitchy game.

It's good! Good job on this game, good luck with your development things!

"things" lmao

The game is decent enough and the ambient sound is great as well. I would look into the health display issue after death.

Here's my channel for other games I have played. https://www.youtube.com/c/Levont

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A new update for game will be coming soon ill fix all issues and allow you to reach the ending cinematic , underwater exploration will aslo be added even possibly a secret level if you unlock all secrets. :)

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I played the game, but didn't record it, as I suck at these sorts of games [Queen Faith is not alone in that :o], and mostly end up running 'round like a headless chicken [which I did].

1) the texture in the ride up [elevator, opening of game] is horrendous and should come with a warning [epileptics].

2) some of the bodies stick through/out textures. I don't know what you guys used, but in Maxon Cinema 4D, you make a body/surface rigid, so everything bounces off of it.

3) the ammo of firearms look all different. Little bullets for the hand gun, shells for the shotgun, and larger bullets for the machine gun. In this game, all bullets look the same.

4) readable texts are shown in white fonts. Against light background that's no that easy to read. Perhaps a [small] black glow around them, will make them stand out.

5) Most of the dead I've seen [way too many], had their eyes open [not all though], with the eyeballs rolled back [white only] and their mouth agape [if they died without anyone getting to it quickly to prop it up until rigor sets in - stiffening of the muscles], same for eyelids.

Having said all that, I agree with Queen Faith, your game has a lot of potential.  My advise would be to hook up with the man behind Karantiin.  you can find him @ https://karantiin.itch.io/karantiin

Or you can find him on Discord #karantiin

Good luck!

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nice prototype

Great potential. But Map was confusing, and I was just running around lost :) Might just be me though. But there is my feedback.

how far did you get when you was lost i suspect the part where you shoot the glass window?

No I got past the window. Found the shotgun and shot the window etc. Pushing levers and killing 2 enemies in total. The spider thingie at the beginning and then that bigger dude coming at me.
I just felt I had no idea what the levers did, but I was pulling them. And then it felt a bit maze like. Some better indicators for stupid people like me would be much appreciated :) But I should explain that I am very used to linear experiences so it might just be me.

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Thanks for the feedback it is a very convuluded game but thats just the type of game it is.